Saturday, September 20, 2008

Multimedia and CBT/WBT (Week 3)

I found a blog with an article about multimedia. The post included the following section:

"Disadvantage of multimedia
  • Health issue
Like one coin, every thing got there two different face. Multimedia provided us lot convenience, also give us some problems like health issue. Because peoples became very hard to live without there computer, ipod, and mobile, these electronic product takes us lot serious problems. Many young people sit in front of computer for long hours, leading to deterioration of eye sight. And some problems like radiation from mobile phone, if some peoples used too long time will fell head ache.
  • Social issue
Multimedia provide a virtual world, some peoples addict online games or something else. Let peoples got less contact with others, became autism." (http://guangfuwei.blogspot.com/2008/08/impact-of-multimedia-in-our-lifes.html)

The isolation or lack of human contact that we can get from CBT courses is a concern I have about them. I think they cannot substitute a classroom. Maybe if we can combine the web tools to take courses with other people simultaneously in other to share ideas or discuss topic these tools will be more pertain to individuals. I also worry about how daily human interaction can be affected socially if we become more and more immerse in virtual rooms and remote contacts. In my society, Puerto Rico, human contact is very important and I think this type of education is hard for us.

What do you think in terms of USA society? Maybe to broad. How is your experience in life about this?

Larissa

Thursday, September 11, 2008

Learning Theory and Emerging Technologies (Week 2)

This week we explore in Alessi and Trollip (2001) a condense analysis about predominant learning theories in education.  I believe these two writers wanted to make clear that we could use many of these theories principles in the different scenarios of the learning process.  By this assumption through the chapters of their book, they will explore multimedia technologies and their multiple learning applications.  From Walczak’s article about 2020 we were introduce to adventure learning. Alessi and Trollip defined the constructivism view of the learner as and “active creator of knowledge, who learn by observing, manipulating, and interpreting the world around them”(2001, p.17).  This is most of what adventure learning considers in its definition.  I felt than even after Alessi and Trollip (2001) support the consideration of the advantages of each learning theory we are incline more to the constructivism approach when talking about technology in education.

References

Alessi, S.M. & Trollip, S.R. (2001). Multimedia for learning: Methods and development. (Third Edition). Boston, MA: Allyn and Bacon.

Walczak Diana. (2003). Encompassing Education. 2020 Visions: Transforming Education and Training Through Advanced Technologies, U.S. Department of Commerce.

Tuesday, September 9, 2008

Future Technologies and Education (W1_Reflection)

Many future technologies were discussed in class during this first week.  I believe we all share a few common ideas about these technologies.  In the year 2020 we expect more flexibility and accessibility to the technology available for the communication and sharing of information. Also, we expect to be able to provide students with tools that let them experience different situation and environments without leaving the classroom.

Am I leaving something out?  What do you think?